1-Instructions
Answer in at least 150 words and reply to at least 2 classmates 50 words each
- Chapter 11 discusses the “gulf of execution” when using tools. Describe what this is
- What are some of the ways designers can work to design tools that match user goals – what is a task analysis?
- Why should terminology be task focused?
- Give an example of some tools/sites/apps/software that you use and are effective at helping you accomplish your end goal without too much complexity
2 Instructions
Respond to the Discussion Question posted by your instructor (by Thursday) and respond to at least two peers’ posts (by Sunday).
Answer in at least 150 words and reply to two classmates, 50 words each.
- Give some examples of apps/sites/digital experiences with poor responsiveness. Be specific of how the responsiveness is poor, what exactly does not work well? Why is this such a problem for retaining users?
- What is an example of an app that has strong responsiveness that you use often – why do you keep using it? What does it help you achieve?
- What are some of the guidelines from our chapter around developing good interactive, responsive software?
- Why should you display important information first? Should software process user information in order of importance/priority, or the order in which the information was received?
3-Instructions
Answer in at least 250 words. Be sure to cite sources
For the business you are focused on in this class, explain the following:
- How will you build to meet the users goal? How will you take into consideration the gulf of execution
- Who are your users? What is there demographic/pyschographics etc? How will this play into your understanding of how they will use your digital tools/software and how you should build for them?
- Name some AI tools that may help you in your user design
- How will you ensure your tools are very responsive and meet the personalized needs of your users?
Feel free to use imagery or a diagram etc. in your submission. Word doc submission
4-Instructions
Answer in at least 250 words.
For the company you are focused on:
- Provide some of the key learnings so far in this class you think are most important in your design process
- How will you focus on the decision making of your target audience in your designs? How can you persuade users when using your site/app to continue on their journey
- What are the key differences between decision support systems and persuasive systems to keep in mind?
- What are some of the ways you will ensure your interactive systems are secure?
Requirements: 2000

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