The purpose of this assignment is to build a professional snapshot of a single title’s competitive and consumption ecosystem.
For this assignment, you will deliver:
1) A written report (1200-1600 words, APA citations).
Required Sections:
1) Title overview: genre, publisher/developer, key game modes for competition.
2) Competitive Structure: franchised league vs. open circuit; seasonal format, qualification; major events, etc.
3) Governance: publisher control, third-party organizers, rules committees, anti-cheat protocols, etc.
4) Business & Revenue: publisher monetization (e.g., skins, passes), media rights (if any), sponsorship categories, ticketing/merch.
5) Fan Consumption: typical platforms (e.g., Twitch, YouTube), community hubs, patterns of engagement (live vs. VOD, social media), and audience segmentation.
6) SWOT Snapshot: strengths, weaknesses, opportunities, threats for the tile as an esport.
Sources:
Minimum of 5 credible sources (e.g., publisher/league sites, reputable industry reports, academic articles) should be cited in your work in APA format. Provide both in-text citation and reference page at the end.
Please don’t hesitate to reach out with questions!
Requirements: 1350

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